"VertexLitGeneric"
{
	"$baseTexture" "models\wustentarn\vest_gear_b_col"
	"$bumpmap"    "models\germany/vest_gear_b_nml"
	"$phong" "1"
	"$phongexponent" "1"
//	"$phongalbedotint" "1"
	"$phongboost" "0"
	"$phongfresnelranges"	"[.3 .3 .3]"
//	"$color2"	"[0.6 0.8 0.8]"
//	"$blendTintByBaseAlpha"	"1"	
	$halflambert 1
"$lightwarptexture" 	"models\eurofor/Clothes_wrp"	
}