"VertexlitGeneric"
{
	"$basetexture" "models/weapons/v_models/blops_mp5/blops_mp5"
	"$bumpmap" "models/weapons/v_models/blops_mp5/blops_mp5_n"
	"$normalmapalphaenvmapmask"	"1"

	"$phong" "1"
	"$phongexponent" "40"
	"$phongboost" "2"	
	"$phongfresnelranges"	"[0.25 0.25 .5]"

	"$envmap"	"env_cubemap"
	"$envmaptint"	"[.02 .02 .02]"

	"$selfillum"	"1"
}
