"VertexLitGeneric"
{
//                "$phongdisablehalflambert" "1"
	"$baseTexture" "models/weapons/v_models/arms/tm_arms_leet"
	"$bumpMap" "models/weapons/v_models/arms/tm_arms_leet_normal"
	"$phong" "1"
	"$phongBoost" "0.5"
	"$phongexponenttexture"    "models/weapons/v_models/arms/tm_arms_leet_exp"
	"$phongTint" "[1 1 1]"
	"$phongFresnelRanges" "[.2 .2 1]"
	"$rimlight" "1"
	"$rimlightexponent" "9"
	"$rimlightboost" ".2"
	"$rimmask" 1
}