"VertexLitGeneric" { "$baseTexture" "models\afrikan/eng_quarter_beret_col1" "$bumpmap" "models\afrikan/eng_quarter_beret_nml" "$phong" "1" "$nocull" "1" "$phongexponent" "6" "$phongalbedotint" "1" "$phongboost" "0.10" "$phongfresnelranges" "[5 7 8]" "$lightwarptexture" "models\afrikan/clothes_wrp" }