"Refract"
{
 	"$normalmap" 				"effects/muzzleblur_fx/bulletfx_blur"

	"$translucent" 				"1"

	"$spriteorientation" 				"vp_parallel"
	"$spriteorigin" 				"[ 0.50 0.50 ]"

	"$vertexalpha" 				"1"
	"$vertexcolor" 				"1"
	"$vertexcolormodulate" 			"1"	

	"$refracttinttexture" 				"effects/bulletfx"
	"$refracttint" 				"[8 8 8]"
	"$refractamount" 				".2"
	"$forcerefract" 				"1"
	"$bluramount" 				"0.01"
	"$nofog" 					"0"	
	"$selfillum" 				"0"
	"$modulate" 				"1"

	// "// $nocull"					"1"
}
